v0.30.0

Every empire now has a unique building – a stronger replacement for a standard building, arriving in the early game Rome: Forum (Marketplace) – +2 gold, +1 production Greece: Academy (Library) – +2 …
3 September 2026

v0.29.0

Fixed the “What’s new” release notes being unusable with a gamepad – the right stick scrolls the notes, A continues, B dismisses Fixed the first-launch Terms screen being unusable with a gamepad – …
25 August 2026

v0.28.0

The units sidebar, Cities screen, Empire screen, gold breakdown, and Annhexopedia can now be used with a gamepad – the d-pad or left stick moves the highlight, A activates (jump to a unit, open a …
24 August 2026

v0.27.0

New AI difficulty: Brutal, between Hard and Deity The AI improvements in this release made every difficulty play sharper, so the old Hard tuning now lives at Brutal: bonus yields, a free starting …
20 August 2026

v0.26.0

New wonder: The Parthenon Unlocked by Theology +3 culture per turn in the city where it is built The city’s borders immediately expand one level when construction completes Your story so far videos …
20 August 2026

v0.25.0

Added support for “Story so far…” that will generate a video / visual history of your game and decisions - produces a timelapse video Can be invoked at any time Appears as an option as you enter a …
19 August 2026

v0.24.0

Animation for science victory Animation for nuclear attacks Fixed an issue where the AI would stack units in some situations Fixed an issue where combat highlights would be shown when not valid - …
16 August 2026

v0.23.0

Tile buying for players (this got missed from the previous update) Significant improvements to the hard and deity variants of the AI
15 August 2026

v0.22.0

Tips / game guidance present themselves on a players first game Production queues for cities Player can now buy tiles around a city once they’ve researched currency Automated workers Improved …
26 July 2026

v0.19.0

Active unit list grouped by location City management screen now, optionally, closes on build select Added some personality into the diplomacy system Fix for highlighting of combat targets when melee …
9 June 2026